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Ring3下的DLL注入工具 x86 x64(NtCreateThreadEx + LdrLoadDll方式实现,可以注入系统进程)
使用NtCreateThreadEx + LdrLoadDll方式实现远程线程注入的特色在于比一般的远程线程注入稳定,可以注入系统进程,服务进程等。
核心源代码如下。 |
- //OD跟踪,发现最后调用的是NtCreateThreadEx,所以这里手动调用
- HANDLE Cx64Inject::MyCreateRemoteThread(HANDLE hProcess, LPTHREAD_START_ROUTINE pThreadProc, LPVOID pRemoteBuf)
- {
- HANDLE hThread = NULL;
- FARPROC pFunc = NULL;
- if( IsVistaOrLater())// Vista, 7, Server2008
- {
- pFunc = GetProcAddress(GetModuleHandleW(L"ntdll.dll"), "NtCreateThreadEx");
- if( pFunc == NULL )
- {
- MyOutputDebugStringA("MyCreateRemoteThread() : GetProcAddress("NtCreateThreadEx") 调用失败!错误代码: [%d]", GetLastError());
- return NULL;
- }
- ((_NtCreateThreadEx64)pFunc)(&hThread,0x1FFFFF,NULL,hProcess,pThreadProc,pRemoteBuf,FALSE,NULL,NULL,NULL,NULL);
- if( hThread == NULL )
- {
- MyOutputDebugStringA("MyCreateRemoteThread() : NtCreateThreadEx() 调用失败!错误代码: [%d]", GetLastError());
- return NULL;
- }
- }
- else// 2000, XP, Server2003
- {
- hThread = CreateRemoteThread(hProcess,NULL,0,pThreadProc,pRemoteBuf,0,NULL);
- if( hThread == NULL )
- {
- MyOutputDebugStringA("MyCreateRemoteThread() : CreateRemoteThread() 调用失败!错误代码: [%d]", GetLastError());
- return NULL;
- }
- }
- if( WAIT_FAILED == WaitForSingleObject(hThread, INFINITE) )
- {
- MyOutputDebugStringA("MyCreateRemoteThread() : WaitForSingleObject() 调用失败!错误代码: [%d]", GetLastError());
- return NULL;
- }
- return hThread;
- }
- //在目标进程中创建线程并注入dll
- BOOL Cx64Inject::InjectDll(DWORD dwProcessId,LPCWSTR lpcwDllPath)
- {
- BOOL bRet = FALSE;
- HANDLE hProcess = NULL, hThread = NULL;
- LPVOID pCode = NULL;
- LPVOID pThreadData = NULL;
- __try
- {
- if(!EnableDebugPrivilege())
- {
- MyOutputDebugStringA("InjectDll() : EnableDebugPrivilege() 调用失败!错误代码: [%d]", GetLastError());
- return -1;
- }
- //打开目标进程;
- hProcess = OpenProcess(PROCESS_ALL_ACCESS, TRUE, dwProcessId);
- DWORD dwError = GetLastError();
- if (hProcess == NULL)
- __leave;
- //申请空间,把我们的代码和数据写入目标进程空间里;
- //写入数据;
- THREAD_DATA data;
- HMODULE hNtdll = GetModuleHandleW(L"ntdll.dll");
- data.fnRtlInitUnicodeString = (pRtlInitUnicodeString)GetProcAddress(hNtdll,"RtlInitUnicodeString");
- data.fnLdrLoadDll = (pLdrLoadDll)GetProcAddress(hNtdll,"LdrLoadDll");
- memcpy(data.DllName, lpcwDllPath, (wcslen(lpcwDllPath) + 1)*sizeof(WCHAR));
- data.DllPath = NULL;
- data.Flags = 0;
- data.ModuleHandle = INVALID_HANDLE_VALUE;
- pThreadData = VirtualAllocEx(hProcess, NULL, 4096, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
- if (pThreadData == NULL)
- __leave;
- BOOL bWriteOK = WriteProcessMemory(hProcess, pThreadData,&data,sizeof(data), NULL);
- if (!bWriteOK)
- __leave;
- MyOutputDebugStringA("pThreadData = 0x%p", pThreadData);
- //写入代码;
- DWORD SizeOfCode = (DWORD)ThreadProcEnd - (DWORD)ThreadProc;
- pCode = VirtualAllocEx(hProcess, NULL, SizeOfCode, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
- if (pCode == NULL)
- {
- MyOutputDebugStringA("InjectDll() : pCode = VirtualAllocEx() 调用失败!错误代码: [%d]", GetLastError());
- __leave;
- }
- bWriteOK = WriteProcessMemory(hProcess, pCode, (PVOID)ThreadProc, SizeOfCode, NULL);
- if (!bWriteOK)
- __leave;
- MyOutputDebugStringA("pCode = 0x%p", pCode);
- //创建远程线程,把ThreadProc作为线程起始函数,pThreadData作为参数;
- hThread = MyCreateRemoteThread(hProcess, (LPTHREAD_START_ROUTINE)pCode, pThreadData);
- if (hThread == NULL)
- __leave;
- //等待完成;
- WaitForSingleObject(hThread, INFINITE);
- bRet = TRUE;
- }
- __finally
- {
- if (pThreadData != NULL)
- VirtualFreeEx(hProcess, pThreadData, 0, MEM_RELEASE);
- if (pCode != NULL)
- VirtualFreeEx(hProcess, pCode, 0, MEM_RELEASE);
- if (hThread != NULL)
- CloseHandle(hThread);
- if (hProcess != NULL)
- CloseHandle(hProcess);
- }
-
- return bRet;
- }
复制代码 以上是远程线程注入类的两个核心函数,下面是调用实例:- Cx64Inject inject;
- if (inject.InjectDll(g_dwPID,g_szDllPath))
- {
- ::MessageBox(NULL,L"注入成功",L":)",MB_ICONINFORMATION);
- }
- else
- {
- ::MessageBox(NULL,L"注入失败!",L"失败",MB_ICONERROR);
- }
复制代码 封装成类了,使用起来很简单的。
有一点需要注意的是x64注入的意思是只能将64位dll注入64位进程。
x86注入的意思是32位dll注入32位进程。 |
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